Wednesday, April 18, 2012

What do ya know!

Haven't heard any Mages that want to quit yet? Wonder why.

Heck, reduced mana cost , ice lance buff, why not stay.


Ice lance nerf, actually, but I'm leaving work now, so I'll let others explain to you why you can't read patch notes correctly. Also, all the mana cost reductions were to two specs that NOBODY complains about in PvE -- Fire and Arcane.
Our mastery was nerfed, making our frost spells weaker against frozen targets, including Ice Lance.Fingers of frost was changed to buff Ice Lance's damage by 15%, but only while FoF is active. 15-15=0
Frostbolt hit a little harder, but it has cast time, making it easily interruptible. The fact the IL was powerful was what made a frost mage's mobility better. Now, a frost mage's damage is pitiful when trained.
For frost mages, the only mana cost change was for the armors and it was a well needed change that personally, I wanted for years.

I heard Arcane and Fire pvp are godly though. You should complain about them and their terrible survivability, horrible movement damage for arcane and dispel vulnerability for fire, as well as reliance on their main tree(interrupt).
I lost 30,000 damage on my Deep Freeze spell and am sitting right around 10-11k dps my Frost spec. In my raid, that puts me squarely in front of the tanks and the healers.

Quit/Reroll? No. Pissed as hell that I lost anywhere from 1-3k dps from a huge nerf to my hardest hitting spell? Definitely.

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